This patch features a new sound effect on shield hits, and various bug fixes. No additional balance fixes until after Super Smash Con concludes!
Removed the non-functional requeue button from the Victory GUI. It remains on the progression screen.
Hitting a shield now plays a unique sound effect.
In Portal Pack unboxing, portals now display a category type in addition to the name of the item earned.
Fixing a bug where player progression could become messed up after level 11. This caused the progression bar to not line up well with the actual level progression that was taking place.
When going to the purchase screen for a character, the Gallery notifies players that they can try all Icons for free in Training Mode.
Fixed a bug where transitioning from air to ground during a chargeable move would transition to the incorrect frame. Notably, this caused Zhurong to be able to achieve a full charge Neutral Special (Phoenix Wing) without fully charging.
Fixing an issue with animation duration on Zhurong where they were off by one. Hitbox frame data remains unchanged; this change makes it more likely for hitboxes to line up with player expectation.