July 18, 2018
We've heard your feedback, and we've made some changes we think you'll like for training mode. We've also got some additional end-lag tuning changes!
One of the three major pieces of feedback we outlined on Saturday was that players would like a way to try every character. I'm happy to report that, starting today, all Icons are playable in training mode, including those you have not unlocked yet.
This will give players a chance to find their main faster, as well as study matchups and explore the game.
We're continuing to credit everyone 1100 spectra when they start, so you can choose a character right from the get go. Training mode will now help with that pickup.
We've made some adjustments to the recovery frames of various moves throughout the cast. Particularly on attacks that we don't expect players to be following up with combos, we wanted to increase the ability for an opponent to punish a poorly placed attack. We'll be taking a look at other moves in future patches, but these were some of the big offenders that we wanted to address in the short-term.